Publications
2025

GenLARP: Enabling Immersive Live Action Role-Play through LLM-Generated Worlds and Characters
ISMAR '25: International Symposium on Mixed and Augmented Reality

From Tool to Partner: Exploring the Roles of Embodiment on AI Agent in Pair Programming Best Paper Honorable Mention
VL/HCC '25: The IEEE Symposium on Visual Languages and Human-Centric Computing

Who to Help? A Time-Slice Analysis of K-12 Teachers' Decisions in Classes with AI-Supported Tutoring
EDM '25: International Conference on Educational Data Mining

Jump, Stop, Jump Again: Exploring AI-Supported Physical Activity Play at Home with Parents and Children
CHI PLAY '25: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play

Stakeholder-Informed Prioritization (SIP): A Technique for Quickly Gauging Research and Design Priorities
IDC '25: Proceedings of the 24th Interaction Design and Children

Exploring Privacy Challenges in Using Volumetric Video for Educational VR
MobiHoc '25: Proceedings of the Twenty-sixth International Symposium on Theory, Algorithmic Foundations, and Protocol Design for Mobile Networks and Mobile Computing

An Exploratory Study of Using Interactive Volumetric Video in VR for Embodied Learning
ICLS '25: The International Conference of the Learning Sciences


Chameleon: Unobtrusive Substitution of Real-World Obstacles in VR with Risk-Level-Aware Adaptation
CHI EA '25: Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems

Assessing Disparities in Hybrid and Online-Only Local Support Communities
CSCW '25: Proceedings of the ACM on Human-Computer Interaction

They All Look Mad with Each Other!: Understanding the Needs and Preferences of Children and Parents in AI-Generated Images for Stories
International Journal of Child-Computer Interaction
2024

Designing Collaborative Technology for Intergenerational Social Play over Distance
CSCW '24: The ACM Conference on Computer-Supported Cooperative Work and Social Computing

Field Trial of a Tablet-based AR System for Intergenerational Connections through Remote Reading DEI Recognition
CSCW '24: The ACM Conference on Computer-Supported Cooperative Work and Social Computing

Towards Responsible Use of Large Multi-modal AI to Analyze Human Social Behaviors
CSCW '24: Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing

HoloClass: Enhancing VR Classroom with Live Volumetric Video Streaming
UIST '24: Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology

SenseBot: Leveraging Embodied Asymmetric Interaction and Social Robotic to Enhance Intergenerational Communication
UIST '24: Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology

Is Your Family Ready for VR? Ethical Concerns and Considerations in Children's VR Usage Best Paper Honorable Mention
IDC '24: Proceedings of the 2024 ACM Interaction Design and Children Conference

Interaction Forms of Collaborative VR Video Learning: An Exploratory Study
CSCL '24: Proceedings of the 17th International Conference on Computer-Supported Collaborative Learning

Methods for Family-Centered Design: Bridging the Gap Between Research and Practice
CHI EA '24: Extended Abstracts of the CHI Conference on Human Factors in Computing Systems

Virtual Reality, Real Pedagogy: A Contextual Inquiry of Instructor Practices with VR Video
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems

EK-Chess: Chess Learning System Based on Top-Level Chess Expert Knowledge Graph
International Journal of Human-Computer Interaction
2023

CoAR-Maze: Empowering Children's Collaborative Tangible Programming in Augmented Reality
CCF Transactions on Pervasive Computing and Interaction

Ethics of Emerging Communication and Collaboration Technologies for Children
CSCW '23: Companion Publication of the 2023 Conference on Computer Supported Cooperative Work and Social Computing

MagicCloth: Protect User Privacy in AR Streaming
MIC '23: Proceedings of the 1st ACM Workshop on Mobile Immersive Computing

Exploring Embodied Approaches for Large Age Gap Sibling Communication through Technology Probes
IDC '23: Proceedings of the 22nd Annual ACM Interaction Design and Children

Shape of Music: AR-based Tangible Programming Tool for Music Visualization
IDC '23 EA: Proceedings of the 2023 ACM Interaction Design and Children Conference: Extended Abstracts

Less Can Be More: Exploring Population Rating Dispositions with Partitioned Models in Recommender Systems
UMAP '23: Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization

Collaborative Online Learning with VR Video: Roles of Collaborative Tools and Shared Video Control
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems

Socio-technical Opportunities in Long-Distance Communication Between the Siblings with a Large Age Difference Best Paper Honorable Mention
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems

Volumivive: An Authoring System for Adding Interactivity to Volumetric Video
IEEE VR '23 Poster: IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops

"Be a Lighting Programmer": Supporting Children Collaborative Learning through Tangible Programming System
IJHCI '23: International Journal of Human-Computer Interaction
2022

How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education
CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
2020

Another Decade of IDC Research: Examining and Reflecting on Values and Ethics
IDC '20: Proceedings of the Interaction Design and Children Conference

VWorld: an Immersive VR System for Learning Programming
IDC '20 EA: Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts
2019

ARCat: A Tangible Programming Tool for DFS Algorithm Teaching
IDC '19: Proceedings of the 18th ACM International Conference on Interaction Design and Children

CoProStory: A Tangible Programming Tool for Children's Collaboration
International Society of the Learning Sciences (ISLS)
2018

TanCreator: A Tangible Tool for Children to Create Augmented Reality Games
UbiComp '18: Proceedings of the 2018 ACM International Joint Conference

TLogic: A Tangible Programming Tool to Help Children Solve Problems
International Conference on E-Learning and Games

AR-Maze: A Tangible Programming Tool for Children Based on AR Technology
IDC '18 EA: Proceedings of the 2018 ACM Interaction Design and Children Conference: Extended Abstracts

